How the Discworld books were written

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=Tamar

Lieutenant
May 20, 2012
13,274
2,900
#21
Unless you are writing something that depends on special fonts for different characters, anything that will put letters on the paper will do. Most publishers have very simple, basic requirements for manuscripts that are submitted to them. The first draft can be handwritten. Diana Wynne Jones wrote all her books by hand for the first draft. Once she had a full length completed story, she then revised it on the computer. I don't know what program she used. I know that pTerry used Word Perfect 4.1 and adapted several later versions until they looked and behaved like the version he preferred. I don't write fiction, but for just getting words on paper (notes, lists, etc) I use the most basic ASCII-output program that comes free with the operating system. If you need non-English character sets, I guess maybe Word is the easiest to get hold of.
 
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lwhitehead

Guest
#22
If I can find a latest Version of Word,

The Guinea Coin is worth exactly One Pound or 1/20

Since I'm calling my Island based on Cuba Guinea and the Port City based on Port Royal Port Guinea, I wanted a currency that noting being used

It's also the name of the Tribal People of that island,

The Island of Pines is called Tortage, that's from the Hyborya it's were the Pirates of the South Seas base,

LW
 

=Tamar

Lieutenant
May 20, 2012
13,274
2,900
#23
I suppose it depends on the century. Wikipedia says that from 1717 to 1816, a guinea was worth one pound plus one shilling, thus 21 shillings.
Before that it was worth one pound, and at other times as much as 30 shillings. But it's your book, and your alternate universe, so you can make it be worth whatever you choose.

One thing you should do when you have the manuscript finished is have someone who is a professional-level copy-editor and proof-reader go over it. I've noticed many people online seem to be confused about the many words in English that sound similar but have different spellings. I've seen "were", "where", "wear", and even "we're" used as if they had the same meaning. Online, it's just sloppiness and I can usually get the meaning from the context, but in a manuscript it is likely to annoy people in the publishing industry.
 

Quatermass

Sergeant-at-Arms
Dec 7, 2010
7,892
2,950
#24
=Tamar said:
Exact copying of sentences is ripping off. Expansion of ideas into a different direction is not ripping off; it's being influenced, stimulated by, maybe paying homage to, there are lots of subtle distinctions. There are books listing the One or 24 (or 36, or 72) Basic Plots, patterns onto which virtually all stories can be mapped, but the differences are what make it original. Yours sounds different enough to me.

What most of the bad imitators do is grab a single element, usually the idea of funny footnotes, and scatter it through their book. There's nothing technically wrong with a funny footnote. Nabokov's Pale Fire has an entire story in the footnotes, which greatly outnumber the official story-poem-elegy (which is itself marvelous and people should read it), and their existence is directly related to the plot. Nabokov's style and content are completely different from how pTerry worked it.
The horror novel House of Leaves is infested with footnotes and annotations by two different in-universe authors, one of whom relates lengthy anecdotes about his life. It makes the book ridiculously multi-layered and labyrinthine, though given the core story is about a similarly labyrinthian house, it fits. It's a pretty good, if mind-bending, book.
 
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lwhitehead

Guest
#25
Well good news I found my MS Works from 1998 it has a Writing program that I'm used too, Now I needs help in creating a world with Six Oceans, the Seventh is Sky and Stars.

Yes this world has Magik Africian and 17th Century Magik, such as Witch Hunters, this setting culture is 1660's to 1690's,

Also writing this setting one must write like History not Satire which it is,

LW
 

=Tamar

Lieutenant
May 20, 2012
13,274
2,900
#26
I can't help you with the oceans, because only you know what your story needs, and it's possible that it will turn out to need something else entirely once you are in the middle of writing it. It may help to draw your own map, just to keep track of where things are when you are describing them, so you don't have your characters make a four-month journey in two days. If the story absolutely requires that the journey be made in two days, either think of a way (magic, whatever) or draw a new map that allows that to work and revise the rest of the story to allow that.

All history is incomplete because no one book can encompass it all, even for a small area. Thus all history involves much the same sort of choices that fiction does. Satire and Comedy are ways of writing, not genres. For instance: there are satirical cowboy stories and comic cowboy novels that are not satirical. There are satirical romance novels and comic romance novels, and romance novels that are satirical comedy, though that is much harder to do successfully. (Some of Georgette Heyer's books are satirical comic romance novels, but most of them are comedy of manners.)
One of the techniques pTerry used was to set up a situation in which one thing was different, figure out the logical consequences, and then write the story absolutely straight, with the characters having normal responses to the world they live in. The satire happens in the reader's mind, not necessarily in the written page. For example, in science fiction the characters don't go around saying "Gosh, look at this wonderful futuristic thing I'm doing." They just do it, the way people who grew up before computers were available just use their handheld phone to send email and forward pictures to their grandchildren. Similarly, in a magical universe, no adult is likely to be astounded at the simple existence of magic, because it's a fact of life for them, like weather or solid objects (assuming they're not gaseous bubble creatures living in the gaseous envelope of Jupiter). As readers of such a story, we might be pleasantly surprised by the style of magic in such a universe, and we might perceive the gaseous creatures as resembling modern politicians in their insubstantial world of politics, but the story shouldn't tell us that in so many words. It should give small clues so that we can make the connections ourselves.
 
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lwhitehead

Guest
#27
Since Port Lucre is based on 17th Century Port Royal which was a Hell on Wheels, or a Boom Town. Well it would have a Sin Section of the City or Town, which in this case is called The Groggy Coast, it starts at the end of the docks and at least it's a Quarter of Port Lucre. This is the section were the Pirates live, Pubs, Brothels, and Theaters are. The Groggy Coast is were coins are harvest from the Sailors, Pirates, and others of low social standing, the Respectible people wouldn't be caught dead in The Groggy Coast.

LW
 

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