raisindot said:
Ummm, as insightful as your comments are, I'm afraid none of what you said in either message at all supports your central claim--that Pterry used the game of Monopoly as an inspiration for Going Postal and Making Money.
I didn't say that Pterry used the game of Monopoly as an inspiration, I said he used it as a metaphor.
Perhaps a clearer phrasing would be: as a source of images to turn to his own purposes. Obviously it is not the only source; Sir Terry uses many sources and writes on many levels.
Of course there are plenty of buildings that have a large central space. Not just old ones - modern office buildings and hotels often have a large central atrium. Authors need not use that central space as a feature in the story. When they do, it is fair game for interpretation. Virtually all of the playing pieces appear, albeit in a few cases in slightly adjusted form (carriage for car, and "car" was used to mean "carriage" by Shakespeare and many others). In a book in which some action is set around the large central space, the metaphor of the board-game playing board seems valid to me.
The Monopoly playing pieces have varied over time. They include:
* a car [car is an old term for a carriage. Moist rides the Mail Coach down Broadway.]
* a thimble [Moist's plan for escape includes "the thimble game"]
* a top hat [Moist's new job includes a top hat, to which he adds glitter]
* an iron [Gladys "irons" his trousers at first, but she tells him at the end that there is an iron in the locker room]
* a Scottish terrier dog [Moist sees a small scruffy dog, almost certainly Gaspode (a terrier), in an alley]
* a sack of money (1999 editions onwards) [Moist sees sacks of "gold" in the bank vault]
* an old style shoe (known as "the boot") [Mr Bent's boots are a clue, and Cosmo tries to buy Vetinari's boots]
* a horse and rider [Moist rides the golem horse]
* a battleship [Moist asks for a boat on the dollar bill, because he likes them]
* a wheelbarrow (1937b edition) [Dibbler gets a loan to buy a barrow; Moist as Banker grants the loan]
* a cannon (1937b edition)
Although there are no cannon in Ankh-Morpork, the Monopoly cannon has
a very large wheel, and there is a large treadmill wheel in the Mint.
* a train (Deluxe Edition only) [Vetinari wants to build the Undertaking, a sort of train]
The UK version of Monopoly used a spinner during WWII because of lack of materials for dice. Sir Terry would have grown up in the 1950s with the spinner version. When Mr Bent in his clown mode is pinning around with a ladder on his shoulders, the result is at least apparently random with regard to which people are caught in it.
raisindot said:
When Pterry wants to make references to roundworld things, he does it as a completist. If he really intended to use Monopoly as the springboard for these books he would have someone worked the imagery of every piece into the book.
The imagery is pretty close to complete, I'd say. Not that I'd agree that he is a completist, because that would be boring. He had an opera house before he showed people inventing a localized live theater.
I submit that the reason Vetinari is not opposed to the guilds is that he supports opposition to the guilds as well.
He doesn't like many of them, which is one of the many reasons he supports the Watch.
Harry King's cleaning-up company is pretty much the equivalent of a privatized city-supported set of public services, and instead of having to organize it, the city (I believe) gets to collect taxes on it. I pay the municipal government for trash pickup and sewer services; the citizens of A-M pay Harry King, without the layer of government in between.
I don't think Vetinari's only motivation was a lack of capital for the Undertaking. Once Topsy Lavish died, the A-M mint would have been in the hands of the Lavishes, many of whom were living elsewhere (they traveled to come to the family meeting) and had no motivation at all to do anything for the good of the city. Part of A-M's strength has been that they make things and own things and do the lending (see the anthem), not that they hope some family in Genua will let them have some more money. Furthermore, after the revelations about the banks in GP, and the previous series of bank collapses in the backstory to GP, I doubt that Vetinari was unaware of the weakness of the banking system in general, even the ones not owned by the Lavishes. When Vetinari finds a tool, he uses it - and Moist is a sharp tool.
raisindot said:
Notice that at the end of GP he originally suggested that the city take over the Clacks--nationalization, which is the opposite of capitalism. It was Moist who had to convince him to let the Dearhearts have another chance.
The city already was running the post office, which was a public service, after Moist provided the money, first to rebuild it and second to keep it running by making it attractive and useful. Running two competing systems would have been duplication of effort. The clacks was not invented by the city, and for the city to run both systems would have required far more organization and employees than they had money for, since the clacks needed to be totally rebuilt. Even clacksmen have to eat, and that costs money. I doubt that it took much convincing to get it turned over to the Dearhearts.
raisindot said:
perfectly valid for you to analyze the two books within the context of the Monopoly board game as a critical exercise; what I'm simply saying is that your central thesis--that Terry wrote GP and MM as a narrative version of the game--doesn't hold up.
That wasn't my central thesis. Using the game of Monopoly as a metaphor and source of imagery is not the same as writing a novel based on, e.g., a D&D game. Other games also appear. In GP, a well-played game of Thud was used as an image for how Vetinari works (learning to understand his own weaknesses), as opposed to how Gilt worked (using it to learn his opponent's weaknesses, while ignoring his own). Monopoly just happened to be a natural for a source of useful imagery.